[AST] Sims 2 Machinima Camera Hack

The default cameras that comes with the game can limit your creativity. So with a little alteration to the camera files your inner director can be freed. Remember to save a back-up copy of your original camera files in case you want the default settings restored.

Free moving first person camera

By altering this file you can change the way your camera man view operates (when you press the tab key in game).

• First access the file by going to my documents > EA games > The sims 2 > Cameras > FirstPersonCameras.txt

• Save a copy of this file somewhere as a backup.

• Once you have opened the file scroll down to the section headed – # Free moving first person camera.

• You will see a range of numbers that look something like this (note the numbers below are not the original default values):

setparam defaultminchange 0.5
setparam mouseheadingsensitivity 0.0005
setparam upperpitchlimit 50
setparam lowerpitchlimit 0
setparam orientationminchange .001
setparam orientationsteps 50
setparam fovminchange .001
setparam fovsteps 3
setparam mincameraheight -5
setparam maxcameraheight 50
setparam translationminchange .0001
setparam translationsteps 50
setparam maxvelocity 10

• These numbers are values that tell you camera how to operate, you can experiment as much as you like with them by loading up your game, pressing Alt + Tab to minimise your game, changing some numbers, saving the file, then maximising your game again to test your changes. You don’t have to exit your game and reload it.

• Setparam orientationsteps sets the speed in which your camera rotates. A low number such as 1 has it rotate extremely quickly. A high number such as 100 has it rotate slowly.

• setparam translationsteps sets the speed at which your camera moves foward, backward and side to side. A low number makes it move slowly, a high number makes it move quickly.

Free moving first person neighbourhood camera

By altering this file you can change the way your camera man view operates in the neghbourhood view (when you press the tab key in game). This can be handy for getting shots of the town/city and for getting background shots when doing greenscreening.

• First access the file by going to my documents > EA games > The sims 2 > Cameras > FirstPersonCameras.txt

• Save a copy of this file somewhere as a backup.

• Once you have opened the file scroll down to the section headed – # Free moving first person camera camera “CameraManNH” CameraMan The NH stands for neighbourhood.

• You will see a range of numbers that look something like this (note the numbers below are not the original default values):

setparam defaultminchange 1
setparam mouseheadingsensitivity 0.0015
setparam upperpitchlimit 35
setparam lowerpitchlimit -80
setparam maxvelocity 50
setparam orientationminchange .0001
setparam orientationsteps 200
setparam translationminchange 0.1
setparam translationsteps 20
setparam fovminchange 0.1
setparam fovsteps 3
setparam mincameraheight 0
setparam maxcameraheight 500
setparam velocitysensitivitymin 0.25
setparam ticklimit 50

• These numbers are values that tell your camera how to operate, you can experiment as much as you like with them by loading up your game, pressing Alt + Tab to minimise your game, changing some numbers, saving the file, then maximising your game again to test your changes. You don’t have to exit your game and reload it.

• Setparam orientationsteps sets the speed in which your camera rotates. A low number such as 1 has it rotate extremely quickly. A high number such as 100 has it rotate slowly.

• setparam translationsteps sets the speed at which your camera moves foward, backward and side to side. A low number makes it move slowly, a high number makes it move quickly.

• setparam mincameraheight and setparam maxcameraheight are useful values to change as they change how low and how high the camera can go. Setting the mincameraheight to ‘0’ is useful as it means the camera will be on the ground so to speak.


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