Character Doubles in STM


[Update: Oct 24 2014] STM 205(B) is almost 70% done. But I have several busy weeks ahead, so the completion is still likely to be late-Nov or Dec 2014.

Since it’s a direct continuation of STM 205(A), it’s quite clear that the episode will focus mainly on the investigation. Ms Monty will also be returning, after her silence during this story arc. Time in the STM Universe may pass differently from time in the Watcher World.

[Oct 12 2014] There is a [STM Battle on the Sims Wikia Fanon Portal], pitting Vidcund Curious vs Kent Capp. If you like, you can go there to vote, but please be careful to follow the Sims Wikia rules when doing so. If you prefer not to vote on Sims Wikia, (the timer has run out on the Sims Wikia) you can place a quick vote here on this handy poll.

Default Kent Capp is more likely to be interpreted as a double for Nervous Subject, since they both have similar positions in their default family portraits, as the single man living with a married couple (who look like doubles of each other too).

But in STM, Kent’s resemblance to Vidcund is more pronounced, both in terms of physical appearance and in social status. To top it off, their direct supervisors are also their doubles, as they have first names that rhyme with theirs (Duncan Xu & Trent Ivanov), possible because I am more used to refer to these cars (oops, I mean “guys”) by their last names alone. This extra doubling is another reason (besides the idea that they are both naturalized into their adopted culture) why I chose not to make the Two Men go by standard Chinese or Russian first names.

Similarly, the default Bianca Monty is more likely to be compared with Cassandra Goth, as Family sims who may have some tendencies towards Knowledge too. But in STM, Bianca’s double is Erin Beaker, another intelligent and strong woman with a reasonably close relationship with her brother. In STM episodes which do not focus directly on Bianca, the spotlight is on Erin instead.

Which single father is holding up more successfully? General Buzz Grunt or Antonio Monty?

STM 2.05(B) is slightly more than 50% complete. A late November 2014 release is possible, but December is more likely. Remember that a working (young) adult has 1001 more responsibilities and less personal time than those who only need to worry about school or college.

In an earlier post, I have mentioned that I also changed the computer I use for Sims, and restarted the STM neighborhood — both of which take up the time I would have used for video production. I  have persisted in this project despite all the odds against me getting anything done, in a year that I have known in advance to be busy.

Some parts of 2.05(B) are very experimental. The dialogue was notoriously difficult to finalize, as I rewrote the script at least twice…

STM 2.05(B) – 30%


Update: Oct 5 2014 — STM 2.05(B) is about 45% done.

Sep 21 2014 — STM2.05(B): The most difficult scene is finally filmed and edited, but the entire show is only about 30% complete. The good news is that I’m now running Sims2 on Windows 8.1, so STM 2.05(B) will be the first episode to be in widescreen.

As a result, there were some scenes meant for 2.05(B) which were shot in the 4:3 resolution during the 2.05(A) days, before I decided to split the episode. Those scenes had to be re-filmed.

I also restarted the entire STM merged neighborhood. Some of the sets have been redesigned in a minor way. I have kept most of the sets very similar to what you saw in the preceding episodes: Bianca Monty‘s house, the Curious Brothers’ Observatory, the Specter/Grimm Estate, Ajay Loner‘s shack, and the two Hyde Dynamic buildings (one next to Specter’s house, the other one mile outside Strangetown).

I’m aiming for a November/December 2014 release for 2.05(B). The script for episode 2.05 is twice the length of my usual scripts, so it feels like two episodes. Seems like I’ve accurately estimated my 2014 video project timeline.

Sims 4


Well, well, well. I have not bought the Sims 4 yet, but according to the Sims Wikia, only characters from Pleasantview / Sunset Valley have been included in the “alternate universes” of Willow Creek (Goth) and Oasis Springs (Lothario, Caliente, Landgraab). I’m not surprised at the developer’s choices of “returning” premades, as these are the most popular with the mainstream fans.

But I would be happier if they had included the Curiouses and/or Specters in the DESERT town of Oasis Springs, and absolutely over the moon if the Montys and/or Capps made any appearance at all.

Looks like I may have to create my favorite “premade” characters if I want them in my Sims 4 town. Or download them, if other fans make them available (hint, hint). Who knows, if I’m comfortable enough with Sims 4 filming, Sims 4 incarnations of Bianca Monty & friends may make an appearance in STM too.

With the pre-release Sims 4 Demo, I only had the time to create one sim — and I’m not very satisfied with the clothes recoloring system, hairstyles and facial hair selections. For the Sims 3, I waited till the 9th EP (!!!) — University Life – to get the correct long beard for me and my Racing Men. I hope I don’t have to wait too many EPs for the right elements to create characters to my satisfaction.

Will there be cars / motorcycles in the Sims 4 for us to race with? I like the way we open car doors in Sims 2, and the way cars move along the streets in Sims 3. My Racing Men & I have gone many laps around most Sims 3 main neighborhoods, alongside the exotic locales in S3 World Adventures and (storywise only) S2 Bon Voyage.

I am planning to complete STM 2.05(B) before I officially buy Sims 4. Time hasn’t been on my side :( , but production has progressed since my last post :)